
Action simulator · 2026
Slash for Brainrots
Slice everything in your way, stack Slice power with every swing, free the brainrots and escape eight worlds.
A one-person studio in Tallinn, Estonia. We ship games on Roblox and publish the plugins we build along the way, all written in TypeScript and React through roblox-ts.
6
games on Roblox
13
Studio plugins
62.6K
total visits
574
group members
Everything here is playable on Roblox right now. Visit counts come straight from the Roblox API and refresh hourly.

Action simulator · 2026
Slice everything in your way, stack Slice power with every swing, free the brainrots and escape eight worlds.

Avatar shopping · 2026
Set a Robux budget and a solver picks the best full outfit you can buy. Vote on other players' looks, then wear yours in-game.

Arena strategy · 2025
Draw boundary lines to claim the biggest share of a circular arena while dodging everyone else. Controller support included.

Co-op survival · 2026
Hold the streets against zombie waves on foot or behind the wheel. Kills pay cash, and everything you buy stays yours.

City builder · 2026
Zone homes and factories, lay roads and rail, then walk the streets you built at human scale. A heavy prototype, not for potato devices.

Real-time strategy · 2024
Dig an underground empire, command workers and soldiers, lay traps and research spells. Early alpha.
Tools for Roblox Studio, each one shaped by a real job inside our own games. All of them are on the Creator Store.

v1.18
Roads, walls, fences and more: hover for a live preview, click to place. No dragging or rotating by hand.

v1.0
Auto-layout models in 3D, like Figma constraints for parts, plus generators for roads, zones and skyscrapers.

v0.4
Scan a place for performance problems, get a 0 to 100 score, select offenders in one click and fix many of them in one undo.

v0.2
Align, distribute and arrange parts and models along any axis. The tools Studio's own Align Tool is missing.

v1.2
Shape terrain around anything you build. Preview see-through, apply in one undo step.

v1.6
Turn any part, model or union into voxels, as separate blocks or a generated mesh, with true colors from your textures.
v1.9
Batch-screenshot hundreds of models into transparent PNG icons, named after each model and saved to disk.

v0.4
Keep small Luau snippets with a name and icon, run them on your selection, or pin them to the toolbar.

v1.7
Pick color, material and texture from one part and paint it onto others with a click.
Build NPC outfits from Marketplace asset IDs with a live rig preview and saved presets. No HumanoidDescription editing.

v1.4
See how a Tool sits in a character's hand, tune the grip CFrame and preview it during animation playback.

v1.7
Place characters frozen at any animation frame as building elements, statues or frame-by-frame sequences.

v1.3
A scale-reference character that follows your camera and cleans itself up when you close the plugin.
Most Roblox projects are built in one Studio window with no version control and no tests. We build ours like a web product, and we publish the tools and the starter kit so other developers can do the same.
Every plugin on this page started as something one of our own games needed. The games keep the tools honest.
Each plugin solves a single Studio chore. Preview before you commit, apply in one undo step, nothing hidden and no remote code.
TypeScript, React, Git and CI, compiled to Luau with roblox-ts. The starter kit we use is open source, so React developers can skip the setup pain.
Bug reports, collaboration ideas, or a plugin you wish existed. One person reads everything.
Maigo Erit
Founder, builds all of it